Tag Archives: Facebook

Accessing Facebook within Unity

I’ve been struggling lately to get Facebook to work inside my Unity game as I wanted to use the new Graph API and the compiled .dll had to be .NET 2.0 to work within Unity. There was also the issue of finding a good JSON library that worked with .NET 2.0 and the fact that Mono had issues accessing https via the System.Net library…


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MySubs – Share Subcard information with friends

Following up on this post I finally managed to get around and finish my Facebook application, MySubs, which allows you to share your SubCard information with your friends. Here’s my information that I published to the stream:

Anyhow, check it out

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Dear Java, I hate you – accessing the Facebook API with Java


So, I’m pretty open minded when it comes to technology, especially diving head-first into programming languages but for some reason I’ve always had a personal vendetta and hatred towards Java even though I’ve never touched the language. I think it comes from my line-of-work; clients ringing up complaining that this Java plugin isn’t working or their browser crashes because of a Java applet. Anyhow, vendettas aside I decided to dive in – fueled with wine gums and semi-naked…

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