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	<title>Paul&#039;s Blog &#187; Javascript</title>
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	<link>http://www.ifc0nfig.com</link>
	<description>All things tech!</description>
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		<title>Accessing Facebook within Unity</title>
		<link>http://www.ifc0nfig.com/accessing-facebook-within-unity/</link>
		<comments>http://www.ifc0nfig.com/accessing-facebook-within-unity/#comments</comments>
		<pubDate>Tue, 19 Oct 2010 22:33:31 +0000</pubDate>
		<dc:creator>Paul Price</dc:creator>
				<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[graph api]]></category>
		<category><![CDATA[oauth]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[unity3d]]></category>

		<guid isPermaLink="false">http://www.ifc0nfig.com/?p=273</guid>
		<description><![CDATA[I&#8217;ve been struggling lately to get Facebook to work inside my Unity game as I wanted to use the new Graph API and the compiled .dll had to be .NET 2.0 to work within Unity. There was also the issue of finding a good JSON library that worked with .NET 2.0 and the fact that [...]


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<li><a href='http://www.ifc0nfig.com/facebook-application-call-of-duty-5-statistics/' rel='bookmark' title='Permanent Link: Facebook Application &#8211; Call of Duty 5 Statistics'>Facebook Application &#8211; Call of Duty 5 Statistics</a></li>
</ol>]]></description>
		<wfw:commentRss>http://www.ifc0nfig.com/accessing-facebook-within-unity/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>EsenAPE &#8211; send and receive SMS in real time using APE, jQuery, PHP and libape_controller</title>
		<link>http://www.ifc0nfig.com/esenape-send-and-receive-sms-in-real-time-using-ape-jquery-php-and-libape_controller/</link>
		<comments>http://www.ifc0nfig.com/esenape-send-and-receive-sms-in-real-time-using-ape-jquery-php-and-libape_controller/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 23:11:24 +0000</pubDate>
		<dc:creator>Paul Price</dc:creator>
				<category><![CDATA[APE]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[jQuery]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[DUI]]></category>
		<category><![CDATA[Esendex]]></category>
		<category><![CDATA[Object Oriented]]></category>
		<category><![CDATA[SMS]]></category>

		<guid isPermaLink="false">http://www.ifc0nfig.com/?p=106</guid>
		<description><![CDATA[Here we have a sample demo of sending and receiving SMS (text messages) in real-time using APE&#8216;s libape_controller. We also utilize an SMS gateway called Esendex which is a UK based company &#8211; hence the name EsenAPE. When a message is sent to Esendex (e.g. you reply to the text you sent yourself) it will [...]


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<li><a href='http://www.ifc0nfig.com/using-jquery-with-ape-an-oop-approach-with-the-dui/' rel='bookmark' title='Permanent Link: Using jQuery with APE &#8211; an OOP approach with the DUI'>Using jQuery with APE &#8211; an OOP approach with the DUI</a></li>
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</ol>]]></description>
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		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Facebook Application &#8211; Call of Duty 5 Statistics</title>
		<link>http://www.ifc0nfig.com/facebook-application-call-of-duty-5-statistics/</link>
		<comments>http://www.ifc0nfig.com/facebook-application-call-of-duty-5-statistics/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 20:53:00 +0000</pubDate>
		<dc:creator>Paul Price</dc:creator>
				<category><![CDATA[(X)HTML]]></category>
		<category><![CDATA[CSS]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[cod5]]></category>
		<category><![CDATA[facebok]]></category>
		<category><![CDATA[jQuery]]></category>
		<category><![CDATA[PHP]]></category>

		<guid isPermaLink="false">http://www.ifc0nfig.com/?p=100</guid>
		<description><![CDATA[I&#8217;ve recently been working on a Facebook application called &#8220;Call of Duty 5 Statistics&#8221; &#8211; for you gamers out there you probably know already what is it. You can basically share, view and compare statistics regarding Call of Duty 5 with your Facebook friends. I&#8217;ve just took it out of sandbox mode so it&#8217;s complete [...]


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<li><a href='http://www.ifc0nfig.com/my-new-open-source-project-simpleforum/' rel='bookmark' title='Permanent Link: My New Open-Source Project, SimpleForum'>My New Open-Source Project, SimpleForum</a></li>
<li><a href='http://www.ifc0nfig.com/accessing-facebook-within-unity/' rel='bookmark' title='Permanent Link: Accessing Facebook within Unity'>Accessing Facebook within Unity</a></li>
</ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using jQuery With APE &#8211; change the background-color with PHP</title>
		<link>http://www.ifc0nfig.com/using-jquery-with-ape-change-the-background-color-with-php/</link>
		<comments>http://www.ifc0nfig.com/using-jquery-with-ape-change-the-background-color-with-php/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 19:19:47 +0000</pubDate>
		<dc:creator>Paul Price</dc:creator>
				<category><![CDATA[APE]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[jQuery]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[DUI]]></category>
		<category><![CDATA[Object Oriented]]></category>

		<guid isPermaLink="false">http://www.ifc0nfig.com/?p=94</guid>
		<description><![CDATA[A very quick post in regards to Matijah&#8217;s comment on Using jquery With APE. We can easily modify the colorChanger application so we can change the background via PHP. This could be extremely helpful in pushing UI changes to users clients, something I struggle to implement using plain PHP and JavaScript. Demo There is two [...]


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<li><a href='http://www.ifc0nfig.com/using-jquery-with-ape/' rel='bookmark' title='Permanent Link: Using jQuery With APE'>Using jQuery With APE</a></li>
</ol>]]></description>
		<wfw:commentRss>http://www.ifc0nfig.com/using-jquery-with-ape-change-the-background-color-with-php/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Diving into APE modules and the JSF &#8211; creating topics for channels</title>
		<link>http://www.ifc0nfig.com/diving-into-ape-modules-and-the-jsf-creating-topics-for-channels/</link>
		<comments>http://www.ifc0nfig.com/diving-into-ape-modules-and-the-jsf-creating-topics-for-channels/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 21:51:26 +0000</pubDate>
		<dc:creator>Paul Price</dc:creator>
				<category><![CDATA[APE]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[jQuery]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[Object Oriented]]></category>

		<guid isPermaLink="false">http://www.ifc0nfig.com/?p=82</guid>
		<description><![CDATA[So today we&#8217;re going to give the ability of giving a channel a topic, much like IRC and in the process learn more about the internals of APE. This requires us to modify the libape-chat.c code and create some additions in the chat.js of the Chat Demo. We&#8217;re not going to end up with complete [...]


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<li><a href='http://www.ifc0nfig.com/using-jquery-with-ape/' rel='bookmark' title='Permanent Link: Using jQuery With APE'>Using jQuery With APE</a></li>
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</ol>]]></description>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Using jQuery with APE &#8211; an OOP approach with the DUI</title>
		<link>http://www.ifc0nfig.com/using-jquery-with-ape-an-oop-approach-with-the-dui/</link>
		<comments>http://www.ifc0nfig.com/using-jquery-with-ape-an-oop-approach-with-the-dui/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 23:14:09 +0000</pubDate>
		<dc:creator>Paul Price</dc:creator>
				<category><![CDATA[APE]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[jQuery]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[DUI]]></category>
		<category><![CDATA[Object Oriented]]></category>

		<guid isPermaLink="false">http://www.ifc0nfig.com/?p=74</guid>
		<description><![CDATA[Following up on my previous post, we used a singleton &#8220;class&#8221; by using a function. I&#8217;ve recently come accross the DUI (Digg User Interface) which is a jQuery plugin and extends jQuery so we can use classes &#8211; much similiar to MooTools Class method. Source Demo We can create a new class by calling DUI.Class.create(obj, [...]


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</ol>]]></description>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Using jQuery With APE</title>
		<link>http://www.ifc0nfig.com/using-jquery-with-ape/</link>
		<comments>http://www.ifc0nfig.com/using-jquery-with-ape/#comments</comments>
		<pubDate>Mon, 08 Jun 2009 08:55:52 +0000</pubDate>
		<dc:creator>Paul Price</dc:creator>
				<category><![CDATA[APE]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[jQuery]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.ifc0nfig.com/?p=45</guid>
		<description><![CDATA[APE (AJAX Push Engine) uses the MooTools library by default which is great, if you work with MooTools. What about us jQuery users? Well with APE it&#8217;s very easy to use your own preferred library and I&#8217;ll show you how. You may be interested in an updated post that uses the same demo but using [...]


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</ol>]]></description>
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		<slash:comments>39</slash:comments>
		</item>
		<item>
		<title>APE &#8211; An Introduction</title>
		<link>http://www.ifc0nfig.com/ape-an-introduction/</link>
		<comments>http://www.ifc0nfig.com/ape-an-introduction/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 10:59:20 +0000</pubDate>
		<dc:creator>Paul Price</dc:creator>
				<category><![CDATA[APE]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[ajax]]></category>

		<guid isPermaLink="false">http://www.ifc0nfig.com/?p=7</guid>
		<description><![CDATA[APE (AJAX Push Engine) is basically a daemon which acts as a proxy between your client and the HTTPD. It allows thousands of users to exchange real time information through your existing web browser, no reloading and no plug-ins &#8211; a web developers dream. From the APE website: The first and most central part of [...]


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</ol>]]></description>
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		<slash:comments>11</slash:comments>
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